
You can turn on the features you like, and turn off those that you do not. The goal of this Evobot City Management is to remove as many of these tasks so that you can focus on what you are interested in. If you play at Evony for some time, you will notice that a lot of time you spend are on uninteresting tasks.
#AUTO EVONY HOW TO#
The wiki hopefully contains more detail information as well as more practical help on how to get things done using the available features. While the documentation here is intended to show available features, it is not intended for general audience. Restricted versions for farming only (with no captcha solver):ĭownload Age I Farming version 1.65 at fileswapĭownload Age II Farming version 1.65 at fileswapĮlite version (most people should not use this version, no hacking or stealing please!): Support double build for both Age I and Age II Update comfort cost, add config lookaheadĪdd internal field m_city.actionResponse to complement m_city.actionFactoryĪdd goal valleyheroes, add config maxproductionįix comfort cost, change building wall during attack, add broken gate awareness Attempt to support new type of hero and rally spot level 11+


Security update, reduce memory leak from scripts Script: gosub now supports parameters and local variables. Support multiple colohints, and support for "colohints value value "Īdd script command setgoal, setallgoals, usedevilitem, useangelitem, add config noreportsĪdd fields m_city.lag, m_圜olonyArmiesĪdd script command emailmsg, modify control command iferror
